![]() Wagers would be separated into betting pools for different winning possibilities, such as picking the winner of the race, picking the top three finishers in exact order, or any of the three selections finishing first and second. Players would use this handicapping information to pick winners of three randomly chosen historical races. Players could base wagers on information stored on the anonymous races-handicapping information taken from the Daily Racing Form, such as winning percentages of jockey and trainers. ![]() It was 1997 when Eric Jackson, general manager of Arkansas’ Oaklawn Park racetrack, took a novel idea to several manufacturers: Data on the results of historical horse races would be logged into computer software, and customers could bet on randomly chosen races. More recently, a newer genre of gaming has followed a similar evolutionary path, and has developed into a new industry growth area. ![]()
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